Activision is an American video game developer A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, PSP, Microsoft's Xbox 360, Nintendo's Wii, Nintendo DS, or may develop for a variety of systems, including personal computers and publisher A video game publisher is a company that publishes video games that they have either developed internally or have had developed by a video game developer, majority owned by French conglomerate A conglomerate is a combination of two or more corporations engaged in entirely different businesses together into one corporate structure, usually involving a parent company and several subsidiaries. Often, a conglomerate is a multi-industry company. Conglomerates are often large[citation needed]and often multinational.[citation needed] Vivendi SA Vivendi SA is a French international media conglomerate with activities in music, television and film, publishing, telecommunications, the Internet, and video games. It is headquartered in Paris. Its current CEO and president is Robert Kotick. It was founded on October 1, 1979[2] and was the world's first independent developer and distributor of video games A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to for gaming consoles A video game console is an interactive entertainment computer or modified computer system that produces a video display signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal. Its first products were cartridges for the Atari 2600 The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. The first game console to use this format was the Fairchild Channel F; however, the Atari 260 video console system published from July 1980 for the US market and from August 1981 for the international market (UK)[3]. Activision is now one of the largest third party video game publishers in the world and was also the top publisher for 2007 in the United States.[4] On January 18, 2008, Activision announced they were the top US publisher in 2007, according to the NPD Group The NPD Group, Inc. is a leading North American market research company founded in 1967 and provides consumer and retail information to manufacturers and retailers. Using actual sales data from retailers and distributors as well as consumer-reported purchasing behavior, NPD offers consumer panel and retail sales tracking services, special reports,.[5]

On December 2, 2007, it was announced that Activision would be acquired by Vivendi Vivendi SA is a French international media conglomerate with activities in music, television and film, publishing, telecommunications, the Internet, and video games. It is headquartered in Paris, with Vivendi contributing its gaming division plus cash, in exchange for a majority stake in the new group. The merger between Activision and Vivendi Games took place on July 9, 2008, with the newly formed company known as Activision Blizzard Activision Blizzard, Inc., formerly Activision, Inc. is the American holding company for Activision and Blizzard Entertainment, majority owned by French conglomerate Vivendi SA. The company is the result of a merger between Activision and Vivendi Games, announced on December 2, 2007, in a deal worth USD$18.8 billion. The deal closed July 9, 2008.[6] Activision will still exist as a subsidiary owned by Activision Blizzard, and it will still develop and publish games such as Call of Duty Call of Duty is a first person and third-person shooter video game series franchise. The series began on the PC, and later expanded to consoles and handhelds, and several spin-off games have also been released alongside the main series. The majority of the games in the series have been set primarily in World War II, with the exception of Call of, and Guitar Hero The Guitar Hero series is a series of music video games first published in 2005 by RedOctane and distributed by Activision in which players use a guitar-shaped peripheral to simulate the playing of lead, bass guitar and rhythm guitar across numerous rock music songs. Players match notes that scroll on-screen to colored fret buttons on the, along with some of Vivendi's owned IPs Intellectual property is a term referring to a number of distinct types of creations of the mind for which property rights are recognised--and the corresponding fields of law. Under intellectual property law, owners are granted certain exclusive rights to a variety of intangible assets, such as musical, literary, and artistic works; discoveries, such as the Crash Bandicoot and Spyro The Dragon series.[clarification needed] As of June 15, 2010, Activision and Microsoft Microsoft Corporation is a public multinational corporation based in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions. Established on April 4, 1975 to develop and sell BASIC interpreters for the Altair 8800,, specifically the Interactive Entertainment division, have an exclusive multiyear agreement; Don Mattrick announced this on June 14, 2010 during Microsoft's 2010 Electronic Entertainment Expo The Electronic Entertainment Expo, commonly known as E3, is an annual trade show for the computer and video games industry presented by the Entertainment Software Association . It is used by many video game developers to show off their upcoming games and game-related hardware conference.[7]

Contents

History

Before the formation of Activision, software for video game consoles A video game console is an interactive entertainment computer or modified computer system that produces a video display signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal were published exclusively by makers of the systems for which the games were designed. For example, Atari Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari SA was the only publisher of games for the Atari 2600 The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. The first game console to use this format was the Fairchild Channel F; however, the Atari 260. This was particularly galling to the developers of the games, as they received no financial rewards for games that sold well, and did not receive credit for their games. This caused several programmers to resign from their jobs. Activision became the first third-party game publisher for game consoles.[8]

The company was founded by former music industry executive Jim Levy, venture capitalist Richard Muchmore, and former Atari programmers A game programmer is a software engineer and programmer who primarily develops codebase for video games or related software, such as game development tools. Game programming has many specialized disciplines each of which is regarded as "game programmers". A game programmer should not be confused with a game designer, who works on game David Crane, Larry Kaplan, Alan Miller and Bob Whitehead. Atari's company policy at the time was not to credit game creators for their individual contributions; Levy took the approach of crediting and promoting game creators along with the games themselves. The steps taken for this included devoting a page to the developer in their instruction manuals[9][10][11] and challenging players to send in a high score (usually as a photograph, but sometimes as a letter) in order to receive an embroidered patch An embroidered patch is an embroidered design on firm backing that is applied to clothing by organizations to distinguish membership or rank, youth groups to mark accomplishments and individuals for art or expression.[12][13][14][15] These approaches helped the newly formed company attract experienced talent. Crane, Kaplan, Levy, Miller, and Whitehead received the Game Developers Choice "First Penguin" award in 2003, in recognition of this step.

The departure of the four programmers, whose titles made up more than half of Atari's cartridge sales at the time, caused legal action between the two companies which were not settled until 1982. As the market for game consoles started to decline, Activision branched out, producing game titles for home computers and acquiring smaller publishers.

In 1982, Activision released Pitfall!, which is considered by many to be the first platform game The platform game is a video game genre characterized by jumping to and from suspended platforms or over obstacles (jumping puzzles). It must be possible to control these jumps and to fall from platforms or miss jumps. The most common unifying element to these games is a jump button; other jump mechanics include swinging from extendable arms, as[citation needed] as well as a best selling title on the Atari 2600. Pitfall! was a huge success for the company and the developers. Due to this success, many clones of the game were introduced, including stand-up arcade games An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, public houses, and video arcades. Most arcade games are redemption games, merchandisers , video games, or pinball machines. This also launched the entire platform genre which became a major part of video games through the 1980s.

On June 13, 1986, Activision merged with struggling text adventure Interactive fiction, often abbreviated IF, describes software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives and as video games. In common usage, the term refers to text adventures, a type of adventure game where the entire pioneer Infocom Infocom was a software company, based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced one notable business application, a relational database called Cornerstone. Infocom was founded on June 22, 1979 by MIT staff and students led by Dave Lebling, Marc Blank, Albert Vezza, and Joel Berez and. Jim Levy was a big fan of Infocom's titles and wanted Infocom to remain solvent. About six months after the "InfoWedding", Bruce Davis took over as CEO A chief executive officer or chief executive is the highest-ranking corporate officer (executive) or administrator in charge of total management of an organization. An individual appointed as CEO of a corporation, company, organization, or agency reports to the board of directors of Activision. Davis was against the merger from the start and was heavy-handed in its management. Eventually in 1989, after several years of losses, Activision closed down the Infocom studios in Cambridge, Massachusetts Cambridge is a city in Middlesex County, Massachusetts, United States, in the Greater Boston area. It was named in honor of the University of Cambridge in England, a nexus of the Puritan theology embraced by the town's founders. Notably, Cambridge is home to two internationally prominent universities, Harvard University and the Massachusetts, extending to only 11 of the 26 employees an offer to relocate to Activision's headquarters in Silicon Valley Silicon Valley is in the southern part of the San Francisco Bay Area in Northern California, United States. The region is home to many of the world's largest technology companies including Apple, Google, Facebook, HP, Intel, Cisco, eBay, Adobe, Agilent, Oracle, Yahoo, Netflix, and EA. The term originally referred to the region's large number of. Five of them accepted this offer.[16]

In 1988, Activision started to get involved in other types of software Computer software, or just software, is a general term primarily used for digitally stored data such as computer programs and other kinds of information read and written by computers. Today, this includes data that has not traditionally been associated with computers, such as film, tapes and records. The term was coined in order to contrast to the besides video games, such as business applications. As a result, Activision changed its corporate name to Mediagenic in order to have a name that would globally represent all its fields of activities. Under the Mediagenic holding company, Activision continued to publish video games for various platforms notably the Nintendo Entertainment System The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America, Europe and Australia in 1985. In most of Asia, including Japan (where it was first launched in 1983), China, Vietnam, Singapore and the Philippines, it was released as the Family Computer (ファミリーコンピュータ?), commonly, the Sega Master System The Sega Master System (abbreviated to SMS or Master System jap. マスターシステム is a third-generation 8-bit cartridge-based video game console, that was manufactured and released by Sega 1986 in North America, seven months after the original NES and in 1987 in Europe. Its original Japanese incarnation was the "Sega Mark III",, the Atari 7800, Atari ST The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals, Commodore 64 The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982. Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US $595. Preceded by the Commodore VIC-20 and Commodore MAX Machine, the C64 features 64 kilobytes of memory with sound and graphics and Amiga The Amiga is a family of personal computers, beginning with Commodore company's 16-bit generation home computer. The first model appeared in 1985 as a high-end product with graphical, audio and multitasking capacities ahead of its time. The most popular model, Amiga 500, was introduced in 1987 and became the leading home computer of the late 1980s.

New Activision

Following a multi-million judgment on damages in a patent infringement suit where infringement had been determined many years prior during the Levy era, a financially weakened Mediagenic was taken over by an investor group lead by Robert Kotick. After taking over the company, the new management filed for a Chapter 11 reorganization. In the reorganization, they merged Mediagenic with The Disc Company. While emerging from bankruptcy, Mediagenic continued to develop games for PCs IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to legally reverse engineer the BIOS through clean room and video game consoles A video game console is an interactive entertainment computer or modified computer system that produces a video display signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal, and resumed making strategic acquisitions. After emerging from bankruptcy, Mediagenic officially changed its entity name back to Activision on December 1992 and became a Delaware Corporation The Delaware General Corporation Law is the statute governing corporate law in the state of Delaware. Delaware is well known as a corporate haven. Over 50% of U.S. publicly-traded corporations and 60% of the Fortune 500 companies are incorporated in that state (it was previously a California Corporation). At that point Activision moved its headquarters from Mountain View Mountain View is a city in Santa Clara County, in the San Francisco Bay Area. It is named for its views of the Santa Cruz Mountains. The city shares its borders with the cities of Palo Alto, Los Altos, and Sunnyvale, as well as Moffett Federal Airfield and the San Francisco Bay. As of the 2000 census, the city had a total population of 70,708 in the Silicon Valley Silicon Valley is in the southern part of the San Francisco Bay Area in Northern California, United States. The region is home to many of the world's largest technology companies including Apple, Google, Facebook, HP, Intel, Cisco, eBay, Adobe, Agilent, Oracle, Yahoo, Netflix, and EA. The term originally referred to the region's large number of to Santa Monica Santa Monica is a city in western Los Angeles County, California, USA. Situated on Santa Monica Bay, it is surrounded on three sides by the city of Los Angeles — Pacific Palisades on the northwest, Brentwood on the north, West Los Angeles on the northeast, Mar Vista on the east, and Venice on the southeast in Southern California Southern California is the southern area of the U.S. state of California. Though there is no official definition for the northern boundary of Southern California, most definitions in use include all the land south of the Tehachapi Mountains, located about 70 miles (113 km) north of Los Angeles. Southern California can be divided into Greater Los. Activision chose from then on to only concentrate on video gaming and nothing else.

In 1991, Activision packaged 20 of Infocom's past games into a CD-ROM CD-ROM is a pre-pressed compact disc that contains data accessible to, but not writable by, a computer for data storage and music playback, the 1985 “Yellow Book” standard developed by Sony and Philips adapted the format to hold any form of binary data collection called The Lost Treasures of Infocom without the feelies Infocom was famous for. The success of this compilation led to the 1992 release of 11 more Infocom titles in The Lost Treasures of Infocom II.

Activision published the first-person perspective MechWarrior in 1989, based on FASA FASA Corporation was an American publisher of role-playing games, wargames and boardgames between 1980 and 2001. Originally the name FASA was an acronym for "Freedonian Aeronautics and Space Administration", a joking allusion to the Marx Brothers film Duck Soup. This tongue-in-cheek attitude was carried over in humorous self-references's pen-and-pencil game BattleTech BattleTech is a wargaming and science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2000, and owned since 2003 by Topps. The series began with FASA's debut of the board game BattleTech by Jordan Weisman and L. Ross Babcock III and has since grown to include numerous expansions to the original game, several computer. Activision released the sequel, MechWarrior 2, in 1995 after two years of delays and internal struggles. Because of these delays, FASA decided against renewing their licensing deal with Activision. To counter, Activision released several more games bearing the MechWarrior 2 name, which didn't violate their licensing agreement. These included NetMech, MechWarrior 2: Ghost Bears Legacy and MechWarrior 2: Mercenaries. The entire MechWarrior 2 series of games accounted for more than $70 million dollars in sales.[17]

Activision procured the license to another pen-and-paper-based war-game, Heavy Gear, in 1997. It was well received by critics, with an 81.46% average rating on gamerankings.com[4] and being considered the best game of the genre at the time by Gamespot. The Mechwarrior 2 engine was also used in other Activision games, including 1997's Interstate '76 and finally 1998's Battlezone.[18]

Acquisitions and partnerships

Year Acquisition
1997 Raven Software Raven Software is an American video game developer. The company was founded in 1990 by brothers Brian and Steve Raffel. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them made an exclusive publishing deal with Activision and was subsequentally acquired by them. This partnership resulted in Hexen II, Heretic II, Soldier of Fortune, its sequel and Quake 4. That same year, Activision acquired CentreSoft Ltd., (an independent distributor in the United Kingdom) and NBG Distribution (a German distributor).
1998 Pandemic Studios was founded with an equity investment In accounting and finance, equity is the residual claim or interest of the most junior class of investors in assets, after all liabilities are paid. If valuations placed on assets do not exceed liabilities, negative equity exists. In an accounting context, Shareholders' equity represents the remaining interest in assets of a company, spread among by Activision. Pandemic's first two games, Battlezone II: Combat Commander and Dark Reign 2, were both sequels to Activision games. That same year, Activision also inked deals with Marvel Entertainment Marvel Entertainment, LLC is an American entertainment company formed from the merger of Marvel Entertainment Group, Inc. and Toy Biz, Inc, Head Game Publishing, Disney Interactive Disney Interactive Studios, Inc. , is a Worldwide American video game company. It self-publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide, LucasArts LucasArts Entertainment Company LLC is an American video game developer and publisher. The company was famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the mid 1990s. Today, it publishes games primarily based on the Star Wars franchise, with several new Star Wars games due in 2010 Entertainment and CD Contact Data.
1999 Activision acquired Neversoft Neversoft Entertainment is an American video game developer, founded in 1994 by Joel Jewett, Mick West and Chris Ward. Neversoft is best recognized for their line of Guitar Hero and Tony Hawk skateboarding games, known as the Tony Hawk's series. The company was acquired by Activision in October 1999, best recognized for their line of Tony Hawk Anthony Frank Hawk , better known as Tony Hawk, is an American professional skateboarder. Hawk gained significant fame for completing the first 900 as well as his licensed video game titles distributed by Activision skateboarding games. That same year, Activision acquired Expert Software (maker of Home Design 3D).
2000 Activision made an equity investment in Gray Matter Interactive, to develop the follow-up to id Software's Wolfenstein 3D.
2001 Activision acquired rights to Columbia Pictures' feature film Spider-Man. That same year, Activision also acquired Treyarch.
2002 Activision made an equity investment in Infinity Ward, a newly formed studio comprised of 22 of the individuals who developed Medal of Honor: Allied Assault. That same year, Activision acquired Z-Axis Ltd. (the studio behind Dave Mirra Freestyle BMX) and Luxoflux Corporation.
2003 Activision and DreamWorks SKG inked a multi-year, multi-property publishing agreement. That same year, Activision also formed a partnership with Valve and acquired both Infinity Ward (developers of the Call of Duty franchise) and software developer Shaba Games LLC.

Activision and Sega made a deal to publish the US releases of PC versions of some titles, especially Sonic Adventure DX: Director's Cut.

Activision, along with several other game software publishers, was investigated by the U.S. Securities and Exchange Commission for its accounting practices, namely the use of the "return reserve" to allegedly smooth quarterly results.

2004 The company marked its 25th anniversary, and stated that it had posted record earnings and the twelfth consecutive year of revenue growth.
2005 Activision acquired game developers Vicarious Visions, Toys For Bob and Beenox.
2006 Activision secured the video game license to make games based on the world of James Bond from MGM Interactive. An exclusive agreement between the two begins in September 2007 with Activision's first game set to be released in May 2008 being developed by Treyarch, Beenox and Vicarious Visions.[19] Also in 2006, Activision acquired publisher RedOctane, Inc. (the publisher of the Guitar Hero franchise).
2007 Activision acquired the control of games developer Bizarre Creations.
2007 Activision acquired Irish multiplayer technology company Demonware.[20]
2008 Merger with Vivendi (who owned Blizzard) to become Activision Blizzard.[21]
2008 Activision acquired UK games studio FreeStyleGames.[22]
2009 Activision acquired Los Angeles based developer 7 Studios.[23]
2010 Partnership with Bungie.[24]

Merger with Vivendi

In December 2007, it was announced that Activision would merge with Vivendi Games which owns fellow games developer and publisher Blizzard, and the merger would later close in July 2008. The new company is called Activision Blizzard and is headed by Activision's former CEO, Robert Kotick. Vivendi is the biggest shareholder in the new group.[25] The new company is estimated to be worth $18.9 billion, ahead of Electronic Arts who is valued at $14.1 billion.[26]

Post-merger developments

Sledgehammer Games was founded on November 17, 2009 by Glen Schofield and Michael Condrey,[27] who left Electronic Arts subsidiary Visceral Games.[28][29][30]

The Sledgehammer Games micro site went live on December 8, 2009 with information on the studio development team, location, and current job openings are now available. Speculation on the studio's next game has been offered by industry sites Kotaku and Gamasutra [31]. The studio's first game will be a first-person shooter in the Call of Duty series, which was revealed on their website[32] on June 19, 2010.

Studios

Current

Defunct

Sold

Notable games published

See also: List of Activision games

1980s

1990s

2000s

Upcoming games

2010

References

  1. ^ Activision 2008 Annual Report
  2. ^ Activision - Investor Relations: Historical Timeline from Activision's official website
  3. ^ http://www.atarimania.de/zoom_frame.php?TYPE_IMG=CAT&ID=142&NUM_IMAGE=0
  4. ^ "Activision Beats EA As Top Third Party Publisher In U.S.". Gamasutra. http://www.gamasutra.com/php-bin/news_index.php?story=14803. Retrieved 2007-07-24.
  5. ^ Video Game News, Video Game Coverage, Video Game Updates, PC Game News, PC Game Coverage - GameDaily
  6. ^ Regarding Vivendi - Activision merger and expectations
  7. ^ Call of Duty Black Ops demonstration at Microsoft E3 2010 - YouTube (IGN)
  8. ^ "Classic Gaming Expo Distinguished Guest: Alan Miller". Classic Gaming Expo. http://www.cgexpo.com/bios/amiller.htm. Retrieved 2006-08-30.
  9. ^ Ice Hockey Instructions, page 4. Activision 1981
  10. ^ Pitfall! Instructions, page 4. Activision 1982
  11. ^ Chopper Command Instructions, page 4. Activision 1982
  12. ^ Ice Hockey instructions, page 3. Activision 1981
  13. ^ Pitfall! Instructions, page 3. Activision, 1982
  14. ^ Chopper Command Instructions, page 3. Activision 1982
  15. ^ Chopper Command patch on eBay
  16. ^ Down From the Top of Its Game: The Story of Infocom, Inc. report from MIT
  17. ^ MechWarrior History
  18. ^ Mechwarrior History
  19. ^ iTZKooPA (2007-08-22). "Activision Dates 'Call of Duty 4'; Drops Word on Bond Title". Totalgaming.net. http://tgnforums.stardock.com/index.aspx?AID=160877. Retrieved 2007-08-22.
  20. ^ http://www.gamesindustry.biz/articles/activision-confirms-demonware-acquisition
  21. ^ http://www.blizzard.com/us/press/080710.html
  22. ^ Bramwell, Tom (2008-10-28). "Activision man confirms DJ Hero". Eurogamer (Eurogamer Network). http://www.eurogamer.net/article.php?article_id=270351. Retrieved 2008-11-10.
  23. ^ "Activision Blizzard Announces Better-Than-Expected Second Quarter CY 2009 Financial Results". Activision. 2009-08-15. http://investor.activision.com/releasedetail.cfm?releaseid=401548.
  24. ^ Halo Developer Joins Forces With Activision
  25. ^ Activision, Vivendi (2007-12-02). "Vivendi and Activision to create Activision Blizzard – World’s Largest, Most Profitable Pure-Play Video Game Publisher". Press release. http://www.activisionblizzard.com/pressReleases/pr120207.php. Retrieved 2007-12-02.
  26. ^ Activision-Vivendi to Shake Up Games Biz
  27. ^ "Michael Condrey". MobyGames. http://www.mobygames.com/developer/sheet/view/developerId,27510/. Retrieved 2009-12-19.
  28. ^ "News: Activision cracks EA with Sledgehammer". ComputerAndVideoGames.com. 2009-11-18. http://www.computerandvideogames.com/article.php?id=227584. Retrieved 2009-12-19.
  29. ^ "Activision Publishing Hires Industry Veterans Glen A. Schofield and Michael Condrey to Lead Sledgehammer Games - Yahoo! Finance". Finance.yahoo.com. 2009-11-17. http://finance.yahoo.com/news/Activision-Publishing-Hires-prnews-89762338.html?x=0&.v=1. Retrieved 2009-12-19.
  30. ^ Andy Chalk posted on 18 Nov 2009 16:02 (2009-11-18). "The Escapist : News : EA Vets Launch New Activision Studio". Escapistmagazine.com. http://www.escapistmagazine.com/news/view/96205-EA-Vets-Launch-New-Activision-Studio. Retrieved 2009-12-19.
  31. ^ "Sledgehammer Games Goes Online, Needs Help - Sledgehammer games". Kotaku. 2009-12-08. http://kotaku.com/5421701/sledgehammer-games-goes-online-needs-help. Retrieved 2009-12-19.
  32. ^ "Sledgehammer Games working on new Call of Duty". Extra Guy. 2010-06-19. http://www.extraguy.com/2010/06/sledgehammer-games-working-on-new-call-of-duty/. Retrieved 2010-06-19.
  33. ^ Activision Acquires U.K. Game Developer Bizarre Creations from Activision's website
  34. ^ "Activision lays off about 200 employees, shuts down Santa Monica studio Luxoflux". Los Angeles Times. February 11, 2010. http://latimesblogs.latimes.com/entertainmentnewsbuzz/2010/02/activision-lays-off-200-shuts-luxoflux.html. Retrieved May 2, 2010.
  35. ^ Activision Lays Off Shaba's Ranks, Closes Studio (Update)
  36. ^ http://www.gamesindustry.biz/articles/activision-confirms-shaba-studios-closure
  37. ^ a b Activision Shutters Guitar Hero Creators, GH: Van Halen Developers (Update)

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A-G
Video game companies of the United States (A-G)
1st Playable Productions2015, Inc.24 Caret GamesIrrational Games2K Games2K Marin • 2K Play • 2K Sports360voice38 StudiosThe 3DO Company3D Realms3d6 Games3G Studios4mm Games5th Cell7 Studios7th Level989 StudiosA1 GamesAbsolute EntertainmentAcclaim EntertainmentAcclaim GamesAccolade (developer)ActivisionActivision BlizzardActivision ValueAdrenium GamesAdscapeAeria Games and EntertainmentAgetecAgora GamesAirtight GamesAksys GamesAlawar EntertainmentAmaze EntertainmentAmbrosia SoftwareAmerican Laser GamesAmerican SammyAmerican Video EntertainmentAmok EntertainmentThe Ant CommandosApogee SoftwareAppaloosa InteractiveArenaNetArmor GamesArtificial Life, Inc.ArtworxArush EntertainmentAspyr MediaAtariAtari GamesAtari InteractiveAtari, Inc.Atari, Inc. (Infogrames subsidiary)Autumn Moon EntertainmentAvalanche SoftwareAvatar RealityBMI GamingBabaroga (game company)Backbone EntertainmentBackflip StudiosBarking Lizards TechnologiesBasilisk GamesBeachWareBeep IndustriesThe BehemothBerkeley SystemsBethesda Game StudiosBethesda SoftworksBeyond GamesBig Finish GamesBig Fish GamesBigParkBinary HammerBlack Isle StudiosBlack Ops EntertainmentBlindlightBlizzard EntertainmentBlizzard NorthBlue Fang GamesBlue Planet SoftwareBluepoint GamesBlueSky SoftwareBoffo GamesBolt CreativeBonfire StudiosBoss Game StudiosBoston AnimationBottle Rocket (company)Bottlerocket EntertainmentBrash EntertainmentBreakAway GamesBright Star TechnologyBrøderbundBrooklyn MultimediaBudcat CreationsBungieBuzz Monkey SoftwareCalifornia Pacific Computer CompanyCapstone SoftwareCarbonated GamesCastaway EntertainmentCastle Thorn SoftwareCat Daddy GamesCavedog EntertainmentCellufunCenturiCertain AffinityChair EntertainmentChronic LogicCinematronicsThe Collective, Inc.Conspiracy EntertainmentCoresoftCrack dot ComCrate EntertainmentCrave EntertainmentCryptic StudiosCrystal DynamicsCyan Worlds • Cyber Active Entertainment • Cyberlore StudiosCyclone StudiosDallas Gaming MafiaDataware GamesDavkaDejobaan GamesDelta Tao SoftwareDemiurge StudiosDestination GamesDestineerDigital AnvilDigital CaféDigital ChocolateDigital EelDigital PicturesDisney Interactive StudiosDouble AughtDouble Fine ProductionsDouble Helix GamesDoubleBear ProductionsDragon's Eye ProductionsDragonstone SoftwareDynamixEA Los AngelesEA MobileEA Salt LakeEA Sports BIGEA Tiburon • Eat Sleep Play • EDGE GamesEdge of RealityElectronic ArtsEmpty Clip StudiosEnsemble StudiosEpic GamesEscape FactoryESim GamesEV InteractiveEvrywareExakt EntertainmentFall Line StudiosFantasoftFarSight StudiosFASA StudioFilament GamesFiraxis GamesFirst Star SoftwareFive TupleThe Fizz FactorFlagship StudiosFlying Lab SoftwareFormGenFoundation 9 EntertainmentFreeverseFrog City SoftwareFrozen CodebaseFTL GamesFujisankei Communications InternationalFuture AdsG-CollectionsGaijinworksGameTekGamecasterGamecock Media GroupGameHouseGameMill PublishingGamenautsGamerDNAGarageGamesGas Powered GamesGastronaut StudiosGathering of DevelopersGearbox SoftwareGenuine GamesGhostfire GamesGlobal VRGlyphXGorilla Systems Corp.Got Game EntertainmentGravity InteractiveGray Matter InteractiveGriptonite GamesGTE Interactive MediaGuild Software
H-R
Video game companies of the United States (H-R)
HanahoHarmonix Music SystemsHeavy Iron StudiosHeliotrope StudiosHelixeHer InteractiveHESwareHeuristic ParkHi Tech ExpressionsJeff HickmanHigh Impact GamesHigh Moon StudiosHigh Voltage SoftwareHimalaya StudiosHiTech CreationsHuman Head StudiosHumongous (game developer)Hyperspace CowgirlsHypnos EntertainmentHypnotixICOM SimulationsId SoftwareIguana EntertainmentIjjiImage Space IncorporatedImaginEngineImpressions GamesIncinerator StudiosIncognito EntertainmentIncredible TechnologiesIndie BuiltInfinity WardIngenii InteractiveInhuman GamesInland ProductionsInsomniac GamesIntec, Inc. • Interplay Entertainment • InXile EntertainmentIron Lore EntertainmentIsland OfficialsJavagroundJunction Point StudiosK2 NetworkKanevaKaos StudiosKesmaiKingsIsle EntertainmentKnowledge AdventureKronos Digital EntertainmentKRU InteractiveKuma Reality GamesKush GamesLeadwerks SoftwareThe Learning CompanyLeft Field ProductionsLegacy GamesLegacy InteractiveLegend EntertainmentLeland CorporationLeland Interactive MediaLightBox InteractiveLiquid EntertainmentLobotomy SoftwareLocomotive GamesLodestone GamesThe Logic FactoryLoki SoftwareLousy GamesLucasArtsLuxofluxMGM Interactive • MacPlay • MacSoft GamesMad CatzMagnavoxMajesco EntertainmentMalfador MachinationsMalinche EntertainmentManifesto GamesMarvin Glass and AssociatesMass Media Inc.Matrix GamesThe Mauretania Import Export CompanyMaxisMaxum GamesMean Hamster SoftwareMedia VisionMeteor GamesMetro3D, Inc.Metropolis GameportMicroIllusionsMicroProse • Microplay Software • Microsoft Game StudiosMidway AustinMidway Games • Midway Studios – Los Angeles • MindRecMindscapeMistwalkerMonkey Bar GamesMonkeystone GamesMonolith ProductionsMonster GamesMountain King StudiosMovayaMumboJumboMyelin MediaMythic EntertainmentN'Lightning Software DevelopmentN-SpaceNTN Buzztime • Naked Sky Entertainment • Naughty Dog • Nelsonic IndustriesNeoEdge NetworksNerjyzed EntertainmentNerve SoftwareNetDevilNeversoftNew World ComputingNewKidCoNext GameNgmocoNihilistic SoftwareNinjaBeeNintendo Software TechnologyNorthwest Synergistic SoftwareNovaLogicNuFXNunchuck GamesNykoO3 EntertainmentOasys MobileObsidian EntertainmentOddworld InhabitantsOeFunOutrage EntertainmentOzark SoftscapePF MagicPage 44 StudiosPandemic StudiosPapaya StudioPapyrus Design GroupParadigm EntertainmentParallax SoftwarePark Place ProductionsPelican AccessoriesPerpetual EntertainmentPetroglyph GamesPi StudiosPipeworks SoftwarePiranha Interactive PublishingPlanet Moon StudiosPlayFirstPlayMotionPoint of View, Inc.PokertekPopCap GamesPopTop SoftwarePresto StudiosPrincessSoftPunch EntertainmentQuicksilver SoftwareRAD Game ToolsRadar GroupRampid InteractiveRatloopRaven SoftwareRaw ThrillsReady at DawnRealtime AssociatesReaxionRed 5 StudiosRed Marble GamesRed Mercury LLCRedOctaneRenegade KidRetro StudiosRiot GamesRitual EntertainmentRobomodoRobot EntertainmentRockstar GamesRockstar New EnglandRockstar San DiegoRogue EntertainmentRomstarRoxor GamesRunic GamesRunning with Scissors, Inc.
S-Z
Video game companies of the United States (S-Z)
S2 GamesSCE San Diego StudioSCE Santa Monica StudioSaber InteractiveSaffire (video game developer)Sandlot GamesSanta Cruz GamesSanzaru GamesSculptured SoftwareSegaSega Studios San FranciscoSegaSoftSekretagent ProductionsSensory Sweep StudiosSeven LightsShaba GamesShiny EntertainmentShrapnel GamesSierra EntertainmentSierra OnlineSigil Games OnlineSilicon Beach SoftwareSilver Creek EntertainmentSingShot MediaSingleTracSir-TechSirius SoftwareSka StudiosSkyworks InteractiveSledgehammer GamesSmart Bomb InteractiveSmartCell TechnologySmith & TinkerSmoking Car ProductionsSmuleSniper StudiosSnowblind StudiosSoftdiskSoftware Creations (US)Songbird ProductionsSonic Boom, Inc.Sony BendSony Computer EntertainmentSony Online EntertainmentSony Pictures MobileSouthPeak GamesSpark UnlimitedSpiderweb SoftwareStainless Steel StudiosStardockStarpathStern (game company)Stormfront StudiosStray Bullet GamesStraylight ProductionsStudio GiganteSubLOGICSubatomic Studios • Sucker Punch Productions • Sunstorm InteractiveSuper Fighter TeamSuperVillain StudiosSurreal SoftwareSwingin' Ape StudiosSyntasoftTHQTKO SoftwareTake-Two InteractiveTaldren, Inc.TalonSoftTapulousTDK MediactiveTechnopop (developer)TelegamesTelltale GamesTemplar StudiosTengen (company)Terminal RealityTerraglyph Interactive StudiosTesseraction GamesThe Tetris CompanyThatgamecompanyTheatrix InteractiveThird WireThree Rings DesignThree-Sixty PacificTigervisionTigon StudiosTikGamesTilted Mill EntertainmentTimeGate StudiosTitan StudiosToeJam & Earl ProductionsTopWare InteractiveTornado StudiosTorpex GamesTotally GamesToys For BobTrauma StudiosTrecoTreyarchTri SynergyTricky software (game company)TrilobyteTripwire InteractiveTroika GamesTurbine, Inc.Turn 10 StudiosTurtle Rock StudiosTwisted Pixel GamesTX Digital IllusionsUFO Interactive GamesUS GamesUbisoft Red StormUltra GamesUnderground DevelopmentUnisonic Products CorporationUnknown Worlds EntertainmentValcon GamesValve CorporationVectorbeamVenan EntertainmentVertigo GamesVicarious VisionsVicious Cycle SoftwareVid KidzVigil GamesVigor GamingVirtual Heroes, Inc.Visceral GamesVisual ConceptsVivendi GamesVolition, Inc.WMS IndustriesWahoo StudiosWanako StudiosWarner Bros. Interactive EntertainmentWayForward TechnologiesWebfoot TechnologiesThe Whole ExperienceWideload GamesWildTangentWill InteractiveWindward StudiosWisdom TreeWolfire GamesWolfpack StudiosWorking DesignsX-Ray Kid StudiosXbox Live ProductionsXonoxXS GamesXseed GamesZeebo Inc.ZeniMax MediaZipper InteractiveZombie Inc.Zono IncorporatedZynga

Categories: Activision | Video game companies of the United States | Companies based in Los Angeles County, California | Companies established in 1979 | Academy of Interactive Arts & Sciences members | Video game developers

 

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Candlesticks - Bearish Engulfing Activision Blizzard - TradersHuddle.com
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Candlesticks - Bearish Engulfing Activision Blizzard - TradersHuddle.com
Mon, 19 Jul 2010 06:53:30 GMT+00:00
Blizzard TradersHuddle.com Activision Blizzard's price action formed what is considered to be a bearish engulfing candlestick chart pattern. Activision Blizzard, Inc. (NASDAQ:ATVI), ...
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Yahoo Images Search: Activision,
Sat Jul 17 09:34:17 2010
Blizzard takes after buddies in Activision Good News: Shut Up!
goodnewsshutup.com
Blizzard takes after buddies in Activision Good News: Shut Up!

James

ue, 06 Jul 2010 18:22:06 GM

Blizzard insists that it has everything to do with the explosion of social networking but does not mention that it makes them look batshit insane like their parents (. Activision. ) or Facebook. Internet users are no stranger to privacy ...

Google Blogs Search: Activision,
Sat Jul 17 09:34:22 2010
Will Activision make an multiplayer version of Call of Duty on the iPhone/iPod touch?
Q. They made cod waw:zombies but my question is if they will make a multiplayer version of call of duty on the ipod touch mabey even a modern warfare 2 version! if you guys think that they should make this respond they should* in the answers!
Asked by Jeremy Arienzale - Thu Feb 18 20:22:13 2010 - - 2 Answers - 0 Comments
Yahoo Answers Search: Activision,
Sat Jul 17 09:34:14 2010